Build 0.5
This week, I've added some assets and restructured a lot of the code.
Currently, there's a problem with LineRenderers in WebGL builds. The lines show up in the Scene view and the Editor view, but don't show up in the build. I'll be working on a workaround for next week - although I may not need one when I replace the lines with actual assets.
I've added some sort of animal for the numbers 1-5 and the three operators +, - and x. I want to see if people will think the animations are too distracting. In addition, I transitioned the application to URP and made a nice animation for showing operation order.
I've also tried my hand at making a tutorial. I'm having a bit of trouble making the animations and thinking of a proper way to get across the instructions in a easy-to-understand way, but I'm trying to prioritize using symbols and/or pictures to accomplish this instead of text. Unfortunately I literally cannot convert some words to pictures so I'll keep working on it as the project continues.
Files
Get Operation: Animal
Operation: Animal
Status | In development |
Author | oscillations |
Genre | Educational |
More posts
- Build 0.6Aug 14, 2022
- Build 0.9 / (1.0?)Aug 14, 2022
- Build 0.8Aug 09, 2022
- Build 0.7Jul 26, 2022
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