Build 0.6
Operation: Animal » Devlog
This week I mostly focused on restructuring code, and fixing some outstanding bugs. The LineRenderer issue has been fixed, and now I use a line instead to generate my custom level dependencies. In the future, I plan to scrap the line idea entirely in favour of custom visualizations like this:
In addition, I've added 5s and 6s to the animal roster!
Up for next week, I think I should implement the star system as a workaround for levels being a bit too hard - instead of forcing the player to find every last solution, just half of them will do.
Files
Build0.6.zip 8.4 MB
Jul 19, 2022
Get Operation: Animal
Operation: Animal
Status | In development |
Author | oscillations |
Genre | Educational |
More posts
- Build 0.9 / (1.0?)Aug 14, 2022
- Build 0.8Aug 09, 2022
- Build 0.7Jul 26, 2022
- Build 0.5Jul 12, 2022
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